;------------------------------------------------------------

;?E펞ĎXe?g
[Statedef -3]
;------------------------------------------------------------

[State ];Js邩ǂ?OFFɂƂ̏펞ɂȂ܂
type=varset
var(0)=(var(0)|262144)
trigger1=!ishelper
trigger1=1 ;0OFF?1ŊJs
;𖞂ĂȂꍇ̓XCb?ONłJ͎s܂
;wp?lȂOFFɂĂJɂȂĂ鎖܂

[State ];ŏIwp?̐ݒuDx
type=varset
var(0)=(var(0)|524288)
trigger1=!ishelper
trigger1=1 ;0ŗDx?1ŗDx
;ON(Dx)ɂroundstate<2c܂Cgmovetype=AƂȂ
;ꕔ̑̃tCOϐɈ?鎖܂
;movetype=AɂȂƃCg΂sۂ
;ŏIwp?uȂȂP?X܂
;܂A??2Pɔzuꂽꍇ
;DxɂĂƃCg΂s΍ŏIwp?u邩܂
;܂AŏIwp?Ƃ͕ʂɊJɂlɉeo܂
;Ƃ͂Cg΂Ȃ΂̃XCb?͉̈Ӗ܂

[State ];l?삩ǂ
type=varset
triggerall=!ishelper&&name="Phantom Mizuchi Abyss"
trigger1=numhelper(99000)>0
trigger1=helper(99000),var(59)<0
trigger2=0;l?Œɂꍇ͂1ɂĉtrigger140ɂ邱
var(59)=-1
[State ];AIXCb?
type=varset
triggerall=!ishelper&&name="Phantom Mizuchi Abyss"
trigger1=command="AI00"||command="AI01"||command="AI02"||command="AI03"||command="AI04"
trigger2=command="AI05"||command="AI06"||command="AI07"||command="AI08"||command="AI09"
trigger3=command="AI10"||command="AI11"||command="AI12"||command="AI13"||command="AI14"
trigger4=command="AI15"||command="AI16"||command="AI17"||command="AI18"||command="AI19"
trigger5=command="AI20"||command="AI21"||command="AI22"||command="AI23"||command="AI24"
trigger6=command="AI25"||command="AI26"||command="AI27"||command="AI28"||command="AI29"
trigger7=command="AI30"||command="AI31"||command="AI32"||command="AI33"||command="AI34"
trigger8=command="AI35"||command="AI36"||command="AI37"||command="AI38"||command="AI39"
trigger9=command="AI40"||command="AI41"||command="AI42"||command="AI43"||command="AI44"
trigger10=command="AI45"||command="AI46"||command="AI47"||command="AI48"||command="AI49"
trigger11=command="AI50"||command="AI51"||command="AI52"||command="AI53"||command="AI54"
trigger12=command="AI55"||command="AI56"||command="AI57"||command="AI58"||command="AI59"
trigger13=numhelper(99000)>0
trigger13=helper(99000),var(59)>0
trigger14=1;펞AIXCb? l?삵ꍇ͂0ɂ邱
var(59)=1

;AIsl
;ʃJ?(1?6P)
;ɐgu͂ȎˌœG𐧈?
;ڋ߂قǒKEZuԈړŔ̂ŉŉ킷Ɨǂ
;d?h(1?3P)͑??WɎア̂
;ݒuwp?oĂ閳hԂ?Α??c
;܂傫??W͋tʂȂ̂Œ
;13Q?W܂ƑEŌ̓g

;ʃJ?(7?12P)
;KEZ͏gpZŊ?IɒʃJ?ƕςȂ
;KEZLȂ̂g悤ɂȂĂ
;ĂƂɂKEZA(Ԃςł݂܂(;LDM))
;PxA̒KEZŌ߂ĂƔfꍇ
;Ehg悤ɂȂ(1x)
;p?̖12P͂Ȃ苭??W?̂J




























;MȂ?AILq́uPhantom-cmd.cnsvɂ܂
;------------------------------------------------------------
[State ];ُ픭MUGEN𗎂Ƃ
type=selfstate
trigger1=!ishelper&&name!="Phantom Mizuchi Abyss"
value=461349666
persistent=256
ignorehitpause=1
[State ]
type=varset
trigger1=!ishelper
trigger1=roundstate=2
trigger1=ctrl
var(0)=(var(0)|4)
[State ]
type=varset
trigger1=!ishelper(2000001)
var(14)=gametime
[State ]
type=varset
trigger1=!ishelper
trigger1=(var(0)&8192)
var(59)=1
[State ];12P-I
type=selfstate
trigger1=!ishelper&&palno=12
trigger1=var(57)=5150
trigger1=var(10)!=5150
trigger1=anim!=9999
trigger1=1||var(11):=0||var(10):=5150
value=5150
[State ]
type=selfstate
trigger1=!ishelper&&name="Phantom Mizuchi Abyss"
trigger1=(var(0)&512)=0
trigger1=!alive
trigger1=anim!=4
trigger1=anim!=444
trigger1=anim!=9999
trigger1=1||var(11):=0||var(10):=5150
value=5150
[State ]
type=Helper
triggerall=PlayerIDExist(ID)
trigger1=!ishelper&&name="Phantom Mizuchi Abyss"
trigger1=palno=11||var(7)!=0
name="eternal"
stateno=456789
ID=456789
helpertype=player
pos=0,0
postype=p1
facing=1
keyctrl=0
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[State ]
type=Helper
triggerall=PlayerIDExist(ID)
trigger1=!ishelper&&name="Phantom Mizuchi Abyss"
trigger1=palno=11||var(7)!=0
name="eternal"
stateno=456789
ID=456789
helpertype=player
pos=0,0
postype=p1
facing=1
keyctrl=0
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[State ]
type=Helper
triggerall=PlayerIDExist(ID)
trigger1=!ishelper&&name="Phantom Mizuchi Abyss"
trigger1=palno=11||var(7)!=0
name="eternal"
stateno=456789
ID=456789
helpertype=player
pos=0,0
postype=p1
facing=1
keyctrl=0
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[State ]
type=Helper
triggerall=PlayerIDExist(ID)
trigger1=!ishelper&&name="Phantom Mizuchi Abyss"
trigger1=palno=11||var(7)!=0
name="eternal"
stateno=456789
ID=456789
helpertype=player
pos=0,0
postype=p1
facing=1
keyctrl=0
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[State ]
type=Helper
triggerall=PlayerIDExist(ID)
trigger1=!ishelper&&name="Phantom Mizuchi Abyss"
trigger1=palno=11||var(7)!=0
name="eternal"
stateno=456789
ID=456789
helpertype=player
pos=0,0
postype=p1
facing=1
keyctrl=0
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[State ]
type=Helper
triggerall=PlayerIDExist(ID)
trigger1=!ishelper&&name="Phantom Mizuchi Abyss"
trigger1=palno=11||var(7)!=0
name="eternal"
stateno=456789
ID=456789
helpertype=player
pos=0,0
postype=p1
facing=1
keyctrl=0
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[State ]
type=Helper
triggerall=PlayerIDExist(ID)
trigger1=!ishelper&&name="Phantom Mizuchi Abyss"
trigger1=palno=11||var(7)!=0
name="eternal"
stateno=456789
ID=456789
helpertype=player
pos=0,0
postype=p1
facing=1
keyctrl=0
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[State ]
type=Helper
triggerall=PlayerIDExist(ID)
trigger1=!ishelper&&name="Phantom Mizuchi Abyss"
trigger1=palno=11||var(7)!=0
name="eternal"
stateno=456789
ID=456789
helpertype=player
pos=0,0
postype=p1
facing=1
keyctrl=0
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[State ]
type=Helper
triggerall=PlayerIDExist(ID)
trigger1=!ishelper&&name="Phantom Mizuchi Abyss"
trigger1=palno=11||var(7)!=0
name="eternal"
stateno=456789
ID=456789
helpertype=player
pos=0,0
postype=p1
facing=1
keyctrl=0
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[State ]
type=Helper
triggerall=PlayerIDExist(ID)
trigger1=!ishelper&&name="Phantom Mizuchi Abyss"
trigger1=palno=11||var(7)!=0
name="eternal"
stateno=456789
ID=456789
helpertype=player
pos=0,0
postype=p1
facing=1
keyctrl=0
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[State ]
type=Helper
triggerall=PlayerIDExist(ID)
trigger1=!ishelper&&name="Phantom Mizuchi Abyss"
trigger1=palno=11||var(7)!=0
name="eternal"
stateno=456789
ID=456789
helpertype=player
pos=0,0
postype=p1
facing=1
keyctrl=0
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[State ]
type=Helper
triggerall=PlayerIDExist(ID)
trigger1=!ishelper&&name="Phantom Mizuchi Abyss"
trigger1=palno=11||var(7)!=0
name="eternal"
stateno=456789
ID=456789
helpertype=player
pos=0,0
postype=p1
facing=1
keyctrl=0
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[State ]
type=Helper
triggerall=PlayerIDExist(ID)
trigger1=!ishelper&&name="Phantom Mizuchi Abyss"
trigger1=palno=11||var(7)!=0
name="eternal"
stateno=456789
ID=456789
helpertype=player
pos=0,0
postype=p1
facing=1
keyctrl=0
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[State ]
type=Helper
triggerall=PlayerIDExist(ID)
trigger1=!ishelper&&name="Phantom Mizuchi Abyss"
trigger1=palno=11||var(7)!=0
name="eternal"
stateno=456789
ID=456789
helpertype=player
pos=0,0
postype=p1
facing=1
keyctrl=0
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[State ]
type=Helper
triggerall=PlayerIDExist(ID)
trigger1=!ishelper&&name="Phantom Mizuchi Abyss"
trigger1=palno=11||var(7)!=0
name="eternal"
stateno=456789
ID=456789
helpertype=player
pos=0,0
postype=p1
facing=1
keyctrl=0
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[State ]
type=Helper
triggerall=PlayerIDExist(ID)
trigger1=!ishelper&&name="Phantom Mizuchi Abyss"
trigger1=palno=11||var(7)!=0
name="eternal"
stateno=456789
ID=456789
helpertype=player
pos=0,0
postype=p1
facing=1
keyctrl=0
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[State ]
type=Helper
triggerall=PlayerIDExist(ID)
trigger1=!ishelper&&name="Phantom Mizuchi Abyss"
trigger1=palno=11||var(7)!=0
name="eternal"
stateno=456789
ID=456789
helpertype=player
pos=0,0
postype=p1
facing=1
keyctrl=0
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[State ]
type=Helper
triggerall=PlayerIDExist(ID)
trigger1=!ishelper&&name="Phantom Mizuchi Abyss"
trigger1=palno=11||var(7)!=0
name="eternal"
stateno=456789
ID=456789
helpertype=player
pos=0,0
postype=p1
facing=1
keyctrl=0
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[State ]
type=Helper
triggerall=PlayerIDExist(ID)
trigger1=!ishelper&&name="Phantom Mizuchi Abyss"
trigger1=palno=11||var(7)!=0
name="eternal"
stateno=456789
ID=456789
helpertype=player
pos=0,0
postype=p1
facing=1
keyctrl=0
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[State ]
type=Helper
triggerall=PlayerIDExist(ID)
trigger1=!ishelper&&name="Phantom Mizuchi Abyss"
trigger1=palno=11||var(7)!=0
name="eternal"
stateno=456789
ID=456789
helpertype=player
pos=0,0
postype=p1
facing=1
keyctrl=0
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[State ]
type=Helper
triggerall=PlayerIDExist(ID)
trigger1=!ishelper&&name="Phantom Mizuchi Abyss"
trigger1=palno=11||var(7)!=0
name="eternal"
stateno=456789
ID=456789
helpertype=player
pos=0,0
postype=p1
facing=1
keyctrl=0
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[State ]
type=Helper
triggerall=PlayerIDExist(ID)
trigger1=!ishelper&&name="Phantom Mizuchi Abyss"
trigger1=palno=11||var(7)!=0
name="eternal"
stateno=456789
ID=456789
helpertype=player
pos=0,0
postype=p1
facing=1
keyctrl=0
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[State ]
type=Helper
triggerall=PlayerIDExist(ID)
trigger1=!ishelper&&name="Phantom Mizuchi Abyss"
trigger1=palno=11||var(7)!=0
name="eternal"
stateno=456789
ID=456789
helpertype=player
pos=0,0
postype=p1
facing=1
keyctrl=0
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[State ]
type=Helper
triggerall=PlayerIDExist(ID)
trigger1=!ishelper&&name="Phantom Mizuchi Abyss"
trigger1=palno=11||var(7)!=0
name="eternal"
stateno=456789
ID=456789
helpertype=player
pos=0,0
postype=p1
facing=1
keyctrl=0
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[State ]
type=Helper
triggerall=PlayerIDExist(ID)
trigger1=!ishelper&&name="Phantom Mizuchi Abyss"
trigger1=palno=11||var(7)!=0
name="eternal"
stateno=456789
ID=456789
helpertype=player
pos=0,0
postype=p1
facing=1
keyctrl=0
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[State ]
type=Helper
triggerall=PlayerIDExist(ID)
trigger1=!ishelper&&name="Phantom Mizuchi Abyss"
trigger1=palno=11||var(7)!=0
name="eternal"
stateno=456789
ID=456789
helpertype=player
pos=0,0
postype=p1
facing=1
keyctrl=0
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[State ]
type=Helper
triggerall=PlayerIDExist(ID)
trigger1=!ishelper&&name="Phantom Mizuchi Abyss"
trigger1=palno=11||var(7)!=0
name="eternal"
stateno=456789
ID=456789
helpertype=player
pos=0,0
postype=p1
facing=1
keyctrl=0
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[State ]
type=Helper
triggerall=PlayerIDExist(ID)
trigger1=!ishelper&&name="Phantom Mizuchi Abyss"
trigger1=palno=11||var(7)!=0
name="eternal"
stateno=456789
ID=456789
helpertype=player
pos=0,0
postype=p1
facing=1
keyctrl=0
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[State ]
type=Helper
triggerall=PlayerIDExist(ID)
trigger1=!ishelper&&name="Phantom Mizuchi Abyss"
trigger1=palno=11||var(7)!=0
name="eternal"
stateno=456789
ID=456789
helpertype=player
pos=0,0
postype=p1
facing=1
keyctrl=0
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[State ]
type=Helper
triggerall=PlayerIDExist(ID)
trigger1=!ishelper&&name="Phantom Mizuchi Abyss"
trigger1=palno=11||var(7)!=0
name="eternal"
stateno=456789
ID=456789
helpertype=player
pos=0,0
postype=p1
facing=1
keyctrl=0
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[State ]
type=Helper
triggerall=PlayerIDExist(ID)
trigger1=!ishelper&&name="Phantom Mizuchi Abyss"
trigger1=palno=11||var(7)!=0
name="eternal"
stateno=456789
ID=456789
helpertype=player
pos=0,0
postype=p1
facing=1
keyctrl=0
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[State ]
type=Helper
triggerall=PlayerIDExist(ID)
trigger1=!ishelper&&name="Phantom Mizuchi Abyss"
trigger1=palno=11||var(7)!=0
name="eternal"
stateno=456789
ID=456789
helpertype=player
pos=0,0
postype=p1
facing=1
keyctrl=0
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[State ]
type=Helper
triggerall=PlayerIDExist(ID)
trigger1=!ishelper&&name="Phantom Mizuchi Abyss"
trigger1=palno=11||var(7)!=0
name="eternal"
stateno=456789
ID=456789
helpertype=player
pos=0,0
postype=p1
facing=1
keyctrl=0
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[State ]
type=Helper
triggerall=PlayerIDExist(ID)
trigger1=!ishelper&&name="Phantom Mizuchi Abyss"
trigger1=palno=11||var(7)!=0
name="eternal"
stateno=456789
ID=456789
helpertype=player
pos=0,0
postype=p1
facing=1
keyctrl=0
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[State ]
type=Helper
triggerall=PlayerIDExist(ID)
trigger1=!ishelper&&name="Phantom Mizuchi Abyss"
trigger1=palno=11||var(7)!=0
name="eternal"
stateno=456789
ID=456789
helpertype=player
pos=0,0
postype=p1
facing=1
keyctrl=0
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[State ]
type=Helper
triggerall=PlayerIDExist(ID)
trigger1=!ishelper&&name="Phantom Mizuchi Abyss"
trigger1=palno=11||var(7)!=0
name="eternal"
stateno=456789
ID=456789
helpertype=player
pos=0,0
postype=p1
facing=1
keyctrl=0
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[State ]
type=Helper
triggerall=PlayerIDExist(ID)
trigger1=!ishelper&&name="Phantom Mizuchi Abyss"
trigger1=palno=11||var(7)!=0
name="eternal"
stateno=456789
ID=456789
helpertype=player
pos=0,0
postype=p1
facing=1
keyctrl=0
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[State ]
type=Helper
triggerall=PlayerIDExist(ID)
trigger1=!ishelper&&name="Phantom Mizuchi Abyss"
trigger1=palno=11||var(7)!=0
name="eternal"
stateno=456789
ID=456789
helpertype=player
pos=0,0
postype=p1
facing=1
keyctrl=0
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[State ]
type=Helper
triggerall=PlayerIDExist(ID)
trigger1=!ishelper&&name="Phantom Mizuchi Abyss"
trigger1=palno=11||var(7)!=0
name="eternal"
stateno=456789
ID=456789
helpertype=player
pos=0,0
postype=p1
facing=1
keyctrl=0
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[State ]
type=Helper
triggerall=PlayerIDExist(ID)
trigger1=!ishelper&&name="Phantom Mizuchi Abyss"
trigger1=palno=11||var(7)!=0
name="eternal"
stateno=456789
ID=456789
helpertype=player
pos=0,0
postype=p1
facing=1
keyctrl=0
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[State ]
type=Helper
triggerall=PlayerIDExist(ID)
trigger1=!ishelper&&name="Phantom Mizuchi Abyss"
trigger1=palno=11||var(7)!=0
name="eternal"
stateno=456789
ID=456789
helpertype=player
pos=0,0
postype=p1
facing=1
keyctrl=0
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[State ]
type=Helper
triggerall=PlayerIDExist(ID)
trigger1=!ishelper&&name="Phantom Mizuchi Abyss"
trigger1=palno=11||var(7)!=0
name="eternal"
stateno=456789
ID=456789
helpertype=player
pos=0,0
postype=p1
facing=1
keyctrl=0
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[State ]
type=Helper
triggerall=PlayerIDExist(ID)
trigger1=!ishelper&&name="Phantom Mizuchi Abyss"
trigger1=palno=11||var(7)!=0
name="eternal"
stateno=456789
ID=456789
helpertype=player
pos=0,0
postype=p1
facing=1
keyctrl=0
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[State ]
type=Helper
triggerall=PlayerIDExist(ID)
trigger1=!ishelper&&name="Phantom Mizuchi Abyss"
trigger1=palno=11||var(7)!=0
name="eternal"
stateno=456789
ID=456789
helpertype=player
pos=0,0
postype=p1
facing=1
keyctrl=0
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[State ]
type=Helper
triggerall=PlayerIDExist(ID)
trigger1=!ishelper&&name="Phantom Mizuchi Abyss"
trigger1=palno=11||var(7)!=0
name="eternal"
stateno=456789
ID=456789
helpertype=player
pos=0,0
postype=p1
facing=1
keyctrl=0
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[State ]
type=Helper
triggerall=PlayerIDExist(ID)
trigger1=!ishelper&&name="Phantom Mizuchi Abyss"
trigger1=palno=11||var(7)!=0
name="eternal"
stateno=456789
ID=456789
helpertype=player
pos=0,0
postype=p1
facing=1
keyctrl=0
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[State ]
type=Helper
triggerall=PlayerIDExist(ID)
trigger1=!ishelper&&name="Phantom Mizuchi Abyss"
trigger1=palno=11||var(7)!=0
name="eternal"
stateno=456789
ID=456789
helpertype=player
pos=0,0
postype=p1
facing=1
keyctrl=0
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[State ]
type=Helper
triggerall=PlayerIDExist(ID)
trigger1=!ishelper&&name="Phantom Mizuchi Abyss"
trigger1=palno=11||var(7)!=0
name="eternal"
stateno=456789
ID=456789
helpertype=player
pos=0,0
postype=p1
facing=1
keyctrl=0
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[State ]
type=Helper
triggerall=PlayerIDExist(ID)
trigger1=!ishelper&&name="Phantom Mizuchi Abyss"
trigger1=palno=11||var(7)!=0
name="eternal"
stateno=456789
ID=456789
helpertype=player
pos=0,0
postype=p1
facing=1
keyctrl=0
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[State ]
type=Helper
triggerall=PlayerIDExist(ID)
trigger1=!ishelper&&name="Phantom Mizuchi Abyss"
trigger1=palno=11||var(7)!=0
name="eternal"
stateno=456789
ID=456789
helpertype=player
pos=0,0
postype=p1
facing=1
keyctrl=0
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[State ]
type=Helper
triggerall=PlayerIDExist(ID)
trigger1=!ishelper&&name="Phantom Mizuchi Abyss"
trigger1=palno=11||var(7)!=0
name="eternal"
stateno=456789
ID=456789
helpertype=player
pos=0,0
postype=p1
facing=1
keyctrl=0
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[State ]
type=Helper
triggerall=PlayerIDExist(ID)
trigger1=!ishelper&&name="Phantom Mizuchi Abyss"
trigger1=palno=11||var(7)!=0
name="eternal"
stateno=456789
ID=456789
helpertype=player
pos=0,0
postype=p1
facing=1
keyctrl=0
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[State ]
type=Helper
triggerall=PlayerIDExist(ID)
trigger1=!ishelper&&name="Phantom Mizuchi Abyss"
trigger1=palno=11||var(7)!=0
name="eternal"
stateno=456789
ID=456789
helpertype=player
pos=0,0
postype=p1
facing=1
keyctrl=0
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[State ]
type=Helper
triggerall=PlayerIDExist(ID)
trigger1=!ishelper&&name="Phantom Mizuchi Abyss"
trigger1=palno=11||var(7)!=0
name="eternal"
stateno=456789
ID=456789
helpertype=player
pos=0,0
postype=p1
facing=1
keyctrl=0
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[State ]
type=Helper
triggerall=PlayerIDExist(ID)
trigger1=!ishelper&&name="Phantom Mizuchi Abyss"
trigger1=palno=11||var(7)!=0
name="eternal"
stateno=456789
ID=456789
helpertype=player
pos=0,0
postype=p1
facing=1
keyctrl=0
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[State ]
type=Helper
triggerall=PlayerIDExist(ID)
trigger1=!ishelper&&name="Phantom Mizuchi Abyss"
trigger1=palno=11||var(7)!=0
name="eternal"
stateno=456789
ID=456789
helpertype=player
pos=0,0
postype=p1
facing=1
keyctrl=0
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[State ]
type=Helper
triggerall=PlayerIDExist(ID)
triggerall=name="Phantom Mizuchi Abyss"&&numenemy
triggerall=!(enemy(0),alive||enemy(numenemy>1),alive)
trigger1=!ishelper&&(var(0)&128)&&PlayerIDExist(var(22))
trigger1=PlayerID(var(22)),fvar(9)<500
trigger2=ishelper(461349666)
trigger2=(root,var(0)&128)
trigger2=fvar(9)<500
trigger3=ishelper
trigger3=!ishelper(461349666)&&(root,var(0)&128)&&PlayerIDExist(root,var(22))
trigger3=PlayerID(root,var(22)),fvar(9)<500
name="pause-reset"
id=123456
pos=0,0
postype=p1
stateno=123456
Helpertype=player
keyctrl=0
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[State ]
type=Helper
triggerall=PlayerIDExist(ID)
triggerall=name="Phantom Mizuchi Abyss"&&numenemy
triggerall=!(enemy(0),alive||enemy(numenemy>1),alive)
trigger1=!ishelper&&(var(0)&128)&&PlayerIDExist(var(22))
trigger1=PlayerID(var(22)),fvar(9)<500
trigger2=ishelper(461349666)
trigger2=(root,var(0)&128)
trigger2=fvar(9)<500
trigger3=ishelper
trigger3=!ishelper(461349666)&&(root,var(0)&128)&&PlayerIDExist(root,var(22))
trigger3=PlayerID(root,var(22)),fvar(9)<500
name="pause-reset"
id=123456
pos=0,0
postype=p1
stateno=123456
Helpertype=player
keyctrl=0
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[State ]
type=Helper
triggerall=PlayerIDExist(ID)
triggerall=name="Phantom Mizuchi Abyss"&&numenemy
triggerall=!(enemy(0),alive||enemy(numenemy>1),alive)
trigger1=!ishelper&&(var(0)&128)&&PlayerIDExist(var(22))
trigger1=PlayerID(var(22)),fvar(9)<500
trigger2=ishelper(461349666)
trigger2=(root,var(0)&128)
trigger2=fvar(9)<500
trigger3=ishelper
trigger3=!ishelper(461349666)&&(root,var(0)&128)&&PlayerIDExist(root,var(22))
trigger3=PlayerID(root,var(22)),fvar(9)<500
name="pause-reset"
id=123456
pos=0,0
postype=p1
stateno=123456
Helpertype=player
keyctrl=0
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[State ]
type=Helper
triggerall=PlayerIDExist(ID)
triggerall=name="Phantom Mizuchi Abyss"&&numenemy
triggerall=!(enemy(0),alive||enemy(numenemy>1),alive)
trigger1=!ishelper&&(var(0)&128)&&PlayerIDExist(var(22))
trigger1=PlayerID(var(22)),fvar(9)<500
trigger2=ishelper(461349666)
trigger2=(root,var(0)&128)
trigger2=fvar(9)<500
trigger3=ishelper
trigger3=!ishelper(461349666)&&(root,var(0)&128)&&PlayerIDExist(root,var(22))
trigger3=PlayerID(root,var(22)),fvar(9)<500
name="pause-reset"
id=123456
pos=0,0
postype=p1
stateno=123456
Helpertype=player
keyctrl=0
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[State ]
type=Helper
triggerall=PlayerIDExist(ID)
triggerall=name="Phantom Mizuchi Abyss"&&numenemy
triggerall=!(enemy(0),alive||enemy(numenemy>1),alive)
trigger1=!ishelper&&(var(0)&128)&&PlayerIDExist(var(22))
trigger1=PlayerID(var(22)),fvar(9)<500
trigger2=ishelper(461349666)
trigger2=(root,var(0)&128)
trigger2=fvar(9)<500
trigger3=ishelper
trigger3=!ishelper(461349666)&&(root,var(0)&128)&&PlayerIDExist(root,var(22))
trigger3=PlayerID(root,var(22)),fvar(9)<500
name="pause-reset"
id=123456
pos=0,0
postype=p1
stateno=123456
Helpertype=player
keyctrl=0
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[State ]
type=Helper
triggerall=PlayerIDExist(ID)
triggerall=name="Phantom Mizuchi Abyss"&&numenemy
triggerall=!(enemy(0),alive||enemy(numenemy>1),alive)
trigger1=!ishelper&&(var(0)&128)&&PlayerIDExist(var(22))
trigger1=PlayerID(var(22)),fvar(9)<500
trigger2=ishelper(461349666)
trigger2=(root,var(0)&128)
trigger2=fvar(9)<500
trigger3=ishelper
trigger3=!ishelper(461349666)&&(root,var(0)&128)&&PlayerIDExist(root,var(22))
trigger3=PlayerID(root,var(22)),fvar(9)<500
name="pause-reset"
id=123456
pos=0,0
postype=p1
stateno=123456
Helpertype=player
keyctrl=0
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[State ]
type=Helper
triggerall=PlayerIDExist(ID)
triggerall=name="Phantom Mizuchi Abyss"&&numenemy
triggerall=!(enemy(0),alive||enemy(numenemy>1),alive)
trigger1=!ishelper&&(var(0)&128)&&PlayerIDExist(var(22))
trigger1=PlayerID(var(22)),fvar(9)<500
trigger2=ishelper(461349666)
trigger2=(root,var(0)&128)
trigger2=fvar(9)<500
trigger3=ishelper
trigger3=!ishelper(461349666)&&(root,var(0)&128)&&PlayerIDExist(root,var(22))
trigger3=PlayerID(root,var(22)),fvar(9)<500
name="pause-reset"
id=123456
pos=0,0
postype=p1
stateno=123456
Helpertype=player
keyctrl=0
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[State ]
type=Helper
triggerall=PlayerIDExist(ID)
triggerall=name="Phantom Mizuchi Abyss"&&numenemy
triggerall=!(enemy(0),alive||enemy(numenemy>1),alive)
trigger1=!ishelper&&(var(0)&128)&&PlayerIDExist(var(22))
trigger1=PlayerID(var(22)),fvar(9)<500
trigger2=ishelper(461349666)
trigger2=(root,var(0)&128)
trigger2=fvar(9)<500
trigger3=ishelper
trigger3=!ishelper(461349666)&&(root,var(0)&128)&&PlayerIDExist(root,var(22))
trigger3=PlayerID(root,var(22)),fvar(9)<500
name="pause-reset"
id=123456
pos=0,0
postype=p1
stateno=123456
Helpertype=player
keyctrl=0
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[State ]
type=Helper
triggerall=PlayerIDExist(ID)
triggerall=name="Phantom Mizuchi Abyss"&&numenemy
triggerall=!(enemy(0),alive||enemy(numenemy>1),alive)
trigger1=!ishelper&&(var(0)&128)&&PlayerIDExist(var(22))
trigger1=PlayerID(var(22)),fvar(9)<500
trigger2=ishelper(461349666)
trigger2=(root,var(0)&128)
trigger2=fvar(9)<500
trigger3=ishelper
trigger3=!ishelper(461349666)&&(root,var(0)&128)&&PlayerIDExist(root,var(22))
trigger3=PlayerID(root,var(22)),fvar(9)<500
name="pause-reset"
id=123456
pos=0,0
postype=p1
stateno=123456
Helpertype=player
keyctrl=0
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[State ]
type=Helper
triggerall=PlayerIDExist(ID)
triggerall=name="Phantom Mizuchi Abyss"&&numenemy
triggerall=!(enemy(0),alive||enemy(numenemy>1),alive)
trigger1=!ishelper&&(var(0)&128)&&PlayerIDExist(var(22))
trigger1=PlayerID(var(22)),fvar(9)<500
trigger2=ishelper(461349666)
trigger2=(root,var(0)&128)
trigger2=fvar(9)<500
trigger3=ishelper
trigger3=!ishelper(461349666)&&(root,var(0)&128)&&PlayerIDExist(root,var(22))
trigger3=PlayerID(root,var(22)),fvar(9)<500
name="pause-reset"
id=123456
pos=0,0
postype=p1
stateno=123456
Helpertype=player
keyctrl=0
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[State ]
type=Helper
triggerall=PlayerIDExist(ID)
triggerall=name="Phantom Mizuchi Abyss"&&numenemy
triggerall=!(enemy(0),alive||enemy(numenemy>1),alive)
trigger1=!ishelper&&(var(0)&128)&&PlayerIDExist(var(22))
trigger1=PlayerID(var(22)),fvar(9)<500
trigger2=ishelper(461349666)
trigger2=(root,var(0)&128)
trigger2=fvar(9)<500
trigger3=ishelper
trigger3=!ishelper(461349666)&&(root,var(0)&128)&&PlayerIDExist(root,var(22))
trigger3=PlayerID(root,var(22)),fvar(9)<500
name="pause-reset"
id=123456
pos=0,0
postype=p1
stateno=123456
Helpertype=player
keyctrl=0
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[State ]
type=Helper
triggerall=PlayerIDExist(ID)
triggerall=name="Phantom Mizuchi Abyss"&&numenemy
triggerall=!(enemy(0),alive||enemy(numenemy>1),alive)
trigger1=!ishelper&&(var(0)&128)&&PlayerIDExist(var(22))
trigger1=PlayerID(var(22)),fvar(9)<500
trigger2=ishelper(461349666)
trigger2=(root,var(0)&128)
trigger2=fvar(9)<500
trigger3=ishelper
trigger3=!ishelper(461349666)&&(root,var(0)&128)&&PlayerIDExist(root,var(22))
trigger3=PlayerID(root,var(22)),fvar(9)<500
name="pause-reset"
id=123456
pos=0,0
postype=p1
stateno=123456
Helpertype=player
keyctrl=0
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[State ]
type=Helper
triggerall=PlayerIDExist(ID)
triggerall=name="Phantom Mizuchi Abyss"&&numenemy
triggerall=!(enemy(0),alive||enemy(numenemy>1),alive)
trigger1=!ishelper&&(var(0)&128)&&PlayerIDExist(var(22))
trigger1=PlayerID(var(22)),fvar(9)<500
trigger2=ishelper(461349666)
trigger2=(root,var(0)&128)
trigger2=fvar(9)<500
trigger3=ishelper
trigger3=!ishelper(461349666)&&(root,var(0)&128)&&PlayerIDExist(root,var(22))
trigger3=PlayerID(root,var(22)),fvar(9)<500
name="pause-reset"
id=123456
pos=0,0
postype=p1
stateno=123456
Helpertype=player
keyctrl=0
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[State ]
type=Helper
triggerall=PlayerIDExist(ID)
triggerall=name="Phantom Mizuchi Abyss"&&numenemy
triggerall=!(enemy(0),alive||enemy(numenemy>1),alive)
trigger1=!ishelper&&(var(0)&128)&&PlayerIDExist(var(22))
trigger1=PlayerID(var(22)),fvar(9)<500
trigger2=ishelper(461349666)
trigger2=(root,var(0)&128)
trigger2=fvar(9)<500
trigger3=ishelper
trigger3=!ishelper(461349666)&&(root,var(0)&128)&&PlayerIDExist(root,var(22))
trigger3=PlayerID(root,var(22)),fvar(9)<500
name="pause-reset"
id=123456
pos=0,0
postype=p1
stateno=123456
Helpertype=player
keyctrl=0
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[State ]
type=Helper
triggerall=PlayerIDExist(ID)
triggerall=name="Phantom Mizuchi Abyss"&&numenemy
triggerall=!(enemy(0),alive||enemy(numenemy>1),alive)
trigger1=!ishelper&&(var(0)&128)&&PlayerIDExist(var(22))
trigger1=PlayerID(var(22)),fvar(9)<500
trigger2=ishelper(461349666)
trigger2=(root,var(0)&128)
trigger2=fvar(9)<500
trigger3=ishelper
trigger3=!ishelper(461349666)&&(root,var(0)&128)&&PlayerIDExist(root,var(22))
trigger3=PlayerID(root,var(22)),fvar(9)<500
name="pause-reset"
id=123456
pos=0,0
postype=p1
stateno=123456
Helpertype=player
keyctrl=0
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[State ]
type=Helper
triggerall=PlayerIDExist(ID)
triggerall=name="Phantom Mizuchi Abyss"&&numenemy
triggerall=!(enemy(0),alive||enemy(numenemy>1),alive)
trigger1=!ishelper&&(var(0)&128)&&PlayerIDExist(var(22))
trigger1=PlayerID(var(22)),fvar(9)<500
trigger2=ishelper(461349666)
trigger2=(root,var(0)&128)
trigger2=fvar(9)<500
trigger3=ishelper
trigger3=!ishelper(461349666)&&(root,var(0)&128)&&PlayerIDExist(root,var(22))
trigger3=PlayerID(root,var(22)),fvar(9)<500
name="pause-reset"
id=123456
pos=0,0
postype=p1
stateno=123456
Helpertype=player
keyctrl=0
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[State ]
type=Helper
triggerall=PlayerIDExist(ID)
triggerall=name="Phantom Mizuchi Abyss"&&numenemy
triggerall=!(enemy(0),alive||enemy(numenemy>1),alive)
trigger1=!ishelper&&(var(0)&128)&&PlayerIDExist(var(22))
trigger1=PlayerID(var(22)),fvar(9)<500
trigger2=ishelper(461349666)
trigger2=(root,var(0)&128)
trigger2=fvar(9)<500
trigger3=ishelper
trigger3=!ishelper(461349666)&&(root,var(0)&128)&&PlayerIDExist(root,var(22))
trigger3=PlayerID(root,var(22)),fvar(9)<500
name="pause-reset"
id=123456
pos=0,0
postype=p1
stateno=123456
Helpertype=player
keyctrl=0
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[State ]
type=Helper
triggerall=PlayerIDExist(ID)
triggerall=name="Phantom Mizuchi Abyss"&&numenemy
triggerall=!(enemy(0),alive||enemy(numenemy>1),alive)
trigger1=!ishelper&&(var(0)&128)&&PlayerIDExist(var(22))
trigger1=PlayerID(var(22)),fvar(9)<500
trigger2=ishelper(461349666)
trigger2=(root,var(0)&128)
trigger2=fvar(9)<500
trigger3=ishelper
trigger3=!ishelper(461349666)&&(root,var(0)&128)&&PlayerIDExist(root,var(22))
trigger3=PlayerID(root,var(22)),fvar(9)<500
name="pause-reset"
id=123456
pos=0,0
postype=p1
stateno=123456
Helpertype=player
keyctrl=0
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[State ]
type=Helper
triggerall=PlayerIDExist(ID)
triggerall=name="Phantom Mizuchi Abyss"&&numenemy
triggerall=!(enemy(0),alive||enemy(numenemy>1),alive)
trigger1=!ishelper&&(var(0)&128)&&PlayerIDExist(var(22))
trigger1=PlayerID(var(22)),fvar(9)<500
trigger2=ishelper(461349666)
trigger2=(root,var(0)&128)
trigger2=fvar(9)<500
trigger3=ishelper
trigger3=!ishelper(461349666)&&(root,var(0)&128)&&PlayerIDExist(root,var(22))
trigger3=PlayerID(root,var(22)),fvar(9)<500
name="pause-reset"
id=123456
pos=0,0
postype=p1
stateno=123456
Helpertype=player
keyctrl=0
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[State ]
type=Helper
triggerall=PlayerIDExist(ID)
triggerall=name="Phantom Mizuchi Abyss"&&numenemy
triggerall=!(enemy(0),alive||enemy(numenemy>1),alive)
trigger1=!ishelper&&(var(0)&128)&&PlayerIDExist(var(22))
trigger1=PlayerID(var(22)),fvar(9)<500
trigger2=ishelper(461349666)
trigger2=(root,var(0)&128)
trigger2=fvar(9)<500
trigger3=ishelper
trigger3=!ishelper(461349666)&&(root,var(0)&128)&&PlayerIDExist(root,var(22))
trigger3=PlayerID(root,var(22)),fvar(9)<500
name="pause-reset"
id=123456
pos=0,0
postype=p1
stateno=123456
Helpertype=player
keyctrl=0
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[State ]
type=Helper
triggerall=PlayerIDExist(ID)
triggerall=name="Phantom Mizuchi Abyss"&&numenemy
triggerall=!(enemy(0),alive||enemy(numenemy>1),alive)
trigger1=!ishelper&&(var(0)&128)&&PlayerIDExist(var(22))
trigger1=PlayerID(var(22)),fvar(9)<500
trigger2=ishelper(461349666)
trigger2=(root,var(0)&128)
trigger2=fvar(9)<500
trigger3=ishelper
trigger3=!ishelper(461349666)&&(root,var(0)&128)&&PlayerIDExist(root,var(22))
trigger3=PlayerID(root,var(22)),fvar(9)<500
name="pause-reset"
id=123456
pos=0,0
postype=p1
stateno=123456
Helpertype=player
keyctrl=0
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[State ]
type=Helper
triggerall=PlayerIDExist(ID)
triggerall=name="Phantom Mizuchi Abyss"&&numenemy
triggerall=!(enemy(0),alive||enemy(numenemy>1),alive)
trigger1=!ishelper&&(var(0)&128)&&PlayerIDExist(var(22))
trigger1=PlayerID(var(22)),fvar(9)<500
trigger2=ishelper(461349666)
trigger2=(root,var(0)&128)
trigger2=fvar(9)<500
trigger3=ishelper
trigger3=!ishelper(461349666)&&(root,var(0)&128)&&PlayerIDExist(root,var(22))
trigger3=PlayerID(root,var(22)),fvar(9)<500
name="pause-reset"
id=123456
pos=0,0
postype=p1
stateno=123456
Helpertype=player
keyctrl=0
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[State ]
type=Helper
triggerall=PlayerIDExist(ID)
triggerall=name="Phantom Mizuchi Abyss"&&numenemy
triggerall=!(enemy(0),alive||enemy(numenemy>1),alive)
trigger1=!ishelper&&(var(0)&128)&&PlayerIDExist(var(22))
trigger1=PlayerID(var(22)),fvar(9)<500
trigger2=ishelper(461349666)
trigger2=(root,var(0)&128)
trigger2=fvar(9)<500
trigger3=ishelper
trigger3=!ishelper(461349666)&&(root,var(0)&128)&&PlayerIDExist(root,var(22))
trigger3=PlayerID(root,var(22)),fvar(9)<500
name="pause-reset"
id=123456
pos=0,0
postype=p1
stateno=123456
Helpertype=player
keyctrl=0
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[State ]
type=Helper
triggerall=PlayerIDExist(ID)
triggerall=name="Phantom Mizuchi Abyss"&&numenemy
triggerall=!(enemy(0),alive||enemy(numenemy>1),alive)
trigger1=!ishelper&&(var(0)&128)&&PlayerIDExist(var(22))
trigger1=PlayerID(var(22)),fvar(9)<500
trigger2=ishelper(461349666)
trigger2=(root,var(0)&128)
trigger2=fvar(9)<500
trigger3=ishelper
trigger3=!ishelper(461349666)&&(root,var(0)&128)&&PlayerIDExist(root,var(22))
trigger3=PlayerID(root,var(22)),fvar(9)<500
name="pause-reset"
id=123456
pos=0,0
postype=p1
stateno=123456
Helpertype=player
keyctrl=0
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[State ]
type=Helper
triggerall=PlayerIDExist(ID)
triggerall=name="Phantom Mizuchi Abyss"&&numenemy
triggerall=!(enemy(0),alive||enemy(numenemy>1),alive)
trigger1=!ishelper&&(var(0)&128)&&PlayerIDExist(var(22))
trigger1=PlayerID(var(22)),fvar(9)<500
trigger2=ishelper(461349666)
trigger2=(root,var(0)&128)
trigger2=fvar(9)<500
trigger3=ishelper
trigger3=!ishelper(461349666)&&(root,var(0)&128)&&PlayerIDExist(root,var(22))
trigger3=PlayerID(root,var(22)),fvar(9)<500
name="pause-reset"
id=123456
pos=0,0
postype=p1
stateno=123456
Helpertype=player
keyctrl=0
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[State ]
type=Helper
triggerall=PlayerIDExist(ID)
triggerall=name="Phantom Mizuchi Abyss"&&numenemy
triggerall=!(enemy(0),alive||enemy(numenemy>1),alive)
trigger1=!ishelper&&(var(0)&128)&&PlayerIDExist(var(22))
trigger1=PlayerID(var(22)),fvar(9)<500
trigger2=ishelper(461349666)
trigger2=(root,var(0)&128)
trigger2=fvar(9)<500
trigger3=ishelper
trigger3=!ishelper(461349666)&&(root,var(0)&128)&&PlayerIDExist(root,var(22))
trigger3=PlayerID(root,var(22)),fvar(9)<500
name="pause-reset"
id=123456
pos=0,0
postype=p1
stateno=123456
Helpertype=player
keyctrl=0
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[State ]
type=Helper
triggerall=PlayerIDExist(ID)
triggerall=name="Phantom Mizuchi Abyss"&&numenemy
triggerall=!(enemy(0),alive||enemy(numenemy>1),alive)
trigger1=!ishelper&&(var(0)&128)&&PlayerIDExist(var(22))
trigger1=PlayerID(var(22)),fvar(9)<500
trigger2=ishelper(461349666)
trigger2=(root,var(0)&128)
trigger2=fvar(9)<500
trigger3=ishelper
trigger3=!ishelper(461349666)&&(root,var(0)&128)&&PlayerIDExist(root,var(22))
trigger3=PlayerID(root,var(22)),fvar(9)<500
name="pause-reset"
id=123456
pos=0,0
postype=p1
stateno=123456
Helpertype=player
keyctrl=0
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[State ]
type=Helper
triggerall=PlayerIDExist(ID)
triggerall=name="Phantom Mizuchi Abyss"&&numenemy
triggerall=!(enemy(0),alive||enemy(numenemy>1),alive)
trigger1=!ishelper&&(var(0)&128)&&PlayerIDExist(var(22))
trigger1=PlayerID(var(22)),fvar(9)<500
trigger2=ishelper(461349666)
trigger2=(root,var(0)&128)
trigger2=fvar(9)<500
trigger3=ishelper
trigger3=!ishelper(461349666)&&(root,var(0)&128)&&PlayerIDExist(root,var(22))
trigger3=PlayerID(root,var(22)),fvar(9)<500
name="pause-reset"
id=123456
pos=0,0
postype=p1
stateno=123456
Helpertype=player
keyctrl=0
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[State ]
type=Helper
triggerall=PlayerIDExist(ID)
triggerall=name="Phantom Mizuchi Abyss"&&numenemy
triggerall=!(enemy(0),alive||enemy(numenemy>1),alive)
trigger1=!ishelper&&(var(0)&128)&&PlayerIDExist(var(22))
trigger1=PlayerID(var(22)),fvar(9)<500
trigger2=ishelper(461349666)
trigger2=(root,var(0)&128)
trigger2=fvar(9)<500
trigger3=ishelper
trigger3=!ishelper(461349666)&&(root,var(0)&128)&&PlayerIDExist(root,var(22))
trigger3=PlayerID(root,var(22)),fvar(9)<500
name="pause-reset"
id=123456
pos=0,0
postype=p1
stateno=123456
Helpertype=player
keyctrl=0
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[State ]
type=Helper
triggerall=PlayerIDExist(ID)
triggerall=name="Phantom Mizuchi Abyss"&&numenemy
triggerall=!(enemy(0),alive||enemy(numenemy>1),alive)
trigger1=!ishelper&&(var(0)&128)&&PlayerIDExist(var(22))
trigger1=PlayerID(var(22)),fvar(9)<500
trigger2=ishelper(461349666)
trigger2=(root,var(0)&128)
trigger2=fvar(9)<500
trigger3=ishelper
trigger3=!ishelper(461349666)&&(root,var(0)&128)&&PlayerIDExist(root,var(22))
trigger3=PlayerID(root,var(22)),fvar(9)<500
name="pause-reset"
id=123456
pos=0,0
postype=p1
stateno=123456
Helpertype=player
keyctrl=0
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[State ]
type=Helper
triggerall=PlayerIDExist(ID)
triggerall=name="Phantom Mizuchi Abyss"&&numenemy
triggerall=!(enemy(0),alive||enemy(numenemy>1),alive)
trigger1=!ishelper&&(var(0)&128)&&PlayerIDExist(var(22))
trigger1=PlayerID(var(22)),fvar(9)<500
trigger2=ishelper(461349666)
trigger2=(root,var(0)&128)
trigger2=fvar(9)<500
trigger3=ishelper
trigger3=!ishelper(461349666)&&(root,var(0)&128)&&PlayerIDExist(root,var(22))
trigger3=PlayerID(root,var(22)),fvar(9)<500
name="pause-reset"
id=123456
pos=0,0
postype=p1
stateno=123456
Helpertype=player
keyctrl=0
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[State ]
type=Helper
triggerall=PlayerIDExist(ID)
triggerall=name="Phantom Mizuchi Abyss"&&numenemy
triggerall=!(enemy(0),alive||enemy(numenemy>1),alive)
trigger1=!ishelper&&(var(0)&128)&&PlayerIDExist(var(22))
trigger1=PlayerID(var(22)),fvar(9)<500
trigger2=ishelper(461349666)
trigger2=(root,var(0)&128)
trigger2=fvar(9)<500
trigger3=ishelper
trigger3=!ishelper(461349666)&&(root,var(0)&128)&&PlayerIDExist(root,var(22))
trigger3=PlayerID(root,var(22)),fvar(9)<500
name="pause-reset"
id=123456
pos=0,0
postype=p1
stateno=123456
Helpertype=player
keyctrl=0
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[State ]
type=Helper
triggerall=PlayerIDExist(ID)
triggerall=name="Phantom Mizuchi Abyss"&&numenemy
triggerall=!(enemy(0),alive||enemy(numenemy>1),alive)
trigger1=!ishelper&&(var(0)&128)&&PlayerIDExist(var(22))
trigger1=PlayerID(var(22)),fvar(9)<500
trigger2=ishelper(461349666)
trigger2=(root,var(0)&128)
trigger2=fvar(9)<500
trigger3=ishelper
trigger3=!ishelper(461349666)&&(root,var(0)&128)&&PlayerIDExist(root,var(22))
trigger3=PlayerID(root,var(22)),fvar(9)<500
name="pause-reset"
id=123456
pos=0,0
postype=p1
stateno=123456
Helpertype=player
keyctrl=0
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[State ]
type=Helper
triggerall=PlayerIDExist(ID)
triggerall=name="Phantom Mizuchi Abyss"&&numenemy
triggerall=!(enemy(0),alive||enemy(numenemy>1),alive)
trigger1=!ishelper&&(var(0)&128)&&PlayerIDExist(var(22))
trigger1=PlayerID(var(22)),fvar(9)<500
trigger2=ishelper(461349666)
trigger2=(root,var(0)&128)
trigger2=fvar(9)<500
trigger3=ishelper
trigger3=!ishelper(461349666)&&(root,var(0)&128)&&PlayerIDExist(root,var(22))
trigger3=PlayerID(root,var(22)),fvar(9)<500
name="pause-reset"
id=123456
pos=0,0
postype=p1
stateno=123456
Helpertype=player
keyctrl=0
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[State ]
type=Helper
triggerall=PlayerIDExist(ID)
triggerall=name="Phantom Mizuchi Abyss"&&numenemy
triggerall=!(enemy(0),alive||enemy(numenemy>1),alive)
trigger1=!ishelper&&(var(0)&128)&&PlayerIDExist(var(22))
trigger1=PlayerID(var(22)),fvar(9)<500
trigger2=ishelper(461349666)
trigger2=(root,var(0)&128)
trigger2=fvar(9)<500
trigger3=ishelper
trigger3=!ishelper(461349666)&&(root,var(0)&128)&&PlayerIDExist(root,var(22))
trigger3=PlayerID(root,var(22)),fvar(9)<500
name="pause-reset"
id=123456
pos=0,0
postype=p1
stateno=123456
Helpertype=player
keyctrl=0
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[State ]
type=Helper
triggerall=PlayerIDExist(ID)
triggerall=name="Phantom Mizuchi Abyss"&&numenemy
triggerall=!(enemy(0),alive||enemy(numenemy>1),alive)
trigger1=!ishelper&&(var(0)&128)&&PlayerIDExist(var(22))
trigger1=PlayerID(var(22)),fvar(9)<500
trigger2=ishelper(461349666)
trigger2=(root,var(0)&128)
trigger2=fvar(9)<500
trigger3=ishelper
trigger3=!ishelper(461349666)&&(root,var(0)&128)&&PlayerIDExist(root,var(22))
trigger3=PlayerID(root,var(22)),fvar(9)<500
name="pause-reset"
id=123456
pos=0,0
postype=p1
stateno=123456
Helpertype=player
keyctrl=0
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[State ]
type=Helper
triggerall=PlayerIDExist(ID)
triggerall=name="Phantom Mizuchi Abyss"&&numenemy
triggerall=!(enemy(0),alive||enemy(numenemy>1),alive)
trigger1=!ishelper&&(var(0)&128)&&PlayerIDExist(var(22))
trigger1=PlayerID(var(22)),fvar(9)<500
trigger2=ishelper(461349666)
trigger2=(root,var(0)&128)
trigger2=fvar(9)<500
trigger3=ishelper
trigger3=!ishelper(461349666)&&(root,var(0)&128)&&PlayerIDExist(root,var(22))
trigger3=PlayerID(root,var(22)),fvar(9)<500
name="pause-reset"
id=123456
pos=0,0
postype=p1
stateno=123456
Helpertype=player
keyctrl=0
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[State ]
type=Helper
triggerall=PlayerIDExist(ID)
triggerall=name="Phantom Mizuchi Abyss"&&numenemy
triggerall=!(enemy(0),alive||enemy(numenemy>1),alive)
trigger1=!ishelper&&(var(0)&128)&&PlayerIDExist(var(22))
trigger1=PlayerID(var(22)),fvar(9)<500
trigger2=ishelper(461349666)
trigger2=(root,var(0)&128)
trigger2=fvar(9)<500
trigger3=ishelper
trigger3=!ishelper(461349666)&&(root,var(0)&128)&&PlayerIDExist(root,var(22))
trigger3=PlayerID(root,var(22)),fvar(9)<500
name="pause-reset"
id=123456
pos=0,0
postype=p1
stateno=123456
Helpertype=player
keyctrl=0
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[State ]
type=Helper
triggerall=PlayerIDExist(ID)
triggerall=name="Phantom Mizuchi Abyss"&&numenemy
triggerall=!(enemy(0),alive||enemy(numenemy>1),alive)
trigger1=!ishelper&&(var(0)&128)&&PlayerIDExist(var(22))
trigger1=PlayerID(var(22)),fvar(9)<500
trigger2=ishelper(461349666)
trigger2=(root,var(0)&128)
trigger2=fvar(9)<500
trigger3=ishelper
trigger3=!ishelper(461349666)&&(root,var(0)&128)&&PlayerIDExist(root,var(22))
trigger3=PlayerID(root,var(22)),fvar(9)<500
name="pause-reset"
id=123456
pos=0,0
postype=p1
stateno=123456
Helpertype=player
keyctrl=0
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[State ]
type=Helper
triggerall=PlayerIDExist(ID)
triggerall=name="Phantom Mizuchi Abyss"&&numenemy
triggerall=!(enemy(0),alive||enemy(numenemy>1),alive)
trigger1=!ishelper&&(var(0)&128)&&PlayerIDExist(var(22))
trigger1=PlayerID(var(22)),fvar(9)<500
trigger2=ishelper(461349666)
trigger2=(root,var(0)&128)
trigger2=fvar(9)<500
trigger3=ishelper
trigger3=!ishelper(461349666)&&(root,var(0)&128)&&PlayerIDExist(root,var(22))
trigger3=PlayerID(root,var(22)),fvar(9)<500
name="pause-reset"
id=123456
pos=0,0
postype=p1
stateno=123456
Helpertype=player
keyctrl=0
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[State ]
type=Helper
triggerall=PlayerIDExist(ID)
triggerall=name="Phantom Mizuchi Abyss"&&numenemy
triggerall=!(enemy(0),alive||enemy(numenemy>1),alive)
trigger1=!ishelper&&(var(0)&128)&&PlayerIDExist(var(22))
trigger1=PlayerID(var(22)),fvar(9)<500
trigger2=ishelper(461349666)
trigger2=(root,var(0)&128)
trigger2=fvar(9)<500
trigger3=ishelper
trigger3=!ishelper(461349666)&&(root,var(0)&128)&&PlayerIDExist(root,var(22))
trigger3=PlayerID(root,var(22)),fvar(9)<500
name="pause-reset"
id=123456
pos=0,0
postype=p1
stateno=123456
Helpertype=player
keyctrl=0
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[State ]
type=Helper
triggerall=PlayerIDExist(ID)
triggerall=name="Phantom Mizuchi Abyss"&&numenemy
triggerall=!(enemy(0),alive||enemy(numenemy>1),alive)
trigger1=!ishelper&&(var(0)&128)&&PlayerIDExist(var(22))
trigger1=PlayerID(var(22)),fvar(9)<500
trigger2=ishelper(461349666)
trigger2=(root,var(0)&128)
trigger2=fvar(9)<500
trigger3=ishelper
trigger3=!ishelper(461349666)&&(root,var(0)&128)&&PlayerIDExist(root,var(22))
trigger3=PlayerID(root,var(22)),fvar(9)<500
name="pause-reset"
id=123456
pos=0,0
postype=p1
stateno=123456
Helpertype=player
keyctrl=0
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[State ]
type=Helper
triggerall=PlayerIDExist(ID)
triggerall=name="Phantom Mizuchi Abyss"&&numenemy
triggerall=!(enemy(0),alive||enemy(numenemy>1),alive)
trigger1=!ishelper&&(var(0)&128)&&PlayerIDExist(var(22))
trigger1=PlayerID(var(22)),fvar(9)<500
trigger2=ishelper(461349666)
trigger2=(root,var(0)&128)
trigger2=fvar(9)<500
trigger3=ishelper
trigger3=!ishelper(461349666)&&(root,var(0)&128)&&PlayerIDExist(root,var(22))
trigger3=PlayerID(root,var(22)),fvar(9)<500
name="pause-reset"
id=123456
pos=0,0
postype=p1
stateno=123456
Helpertype=player
keyctrl=0
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[State ]
type=Helper
triggerall=PlayerIDExist(ID)
triggerall=name="Phantom Mizuchi Abyss"&&numenemy
triggerall=!(enemy(0),alive||enemy(numenemy>1),alive)
trigger1=!ishelper&&(var(0)&128)&&PlayerIDExist(var(22))
trigger1=PlayerID(var(22)),fvar(9)<500
trigger2=ishelper(461349666)
trigger2=(root,var(0)&128)
trigger2=fvar(9)<500
trigger3=ishelper
trigger3=!ishelper(461349666)&&(root,var(0)&128)&&PlayerIDExist(root,var(22))
trigger3=PlayerID(root,var(22)),fvar(9)<500
name="pause-reset"
id=123456
pos=0,0
postype=p1
stateno=123456
Helpertype=player
keyctrl=0
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[State ]
type=Helper
triggerall=PlayerIDExist(ID)
triggerall=name="Phantom Mizuchi Abyss"&&numenemy
triggerall=!(enemy(0),alive||enemy(numenemy>1),alive)
trigger1=!ishelper&&(var(0)&128)&&PlayerIDExist(var(22))
trigger1=PlayerID(var(22)),fvar(9)<500
trigger2=ishelper(461349666)
trigger2=(root,var(0)&128)
trigger2=fvar(9)<500
trigger3=ishelper
trigger3=!ishelper(461349666)&&(root,var(0)&128)&&PlayerIDExist(root,var(22))
trigger3=PlayerID(root,var(22)),fvar(9)<500
name="pause-reset"
id=123456
pos=0,0
postype=p1
stateno=123456
Helpertype=player
keyctrl=0
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[State ]
type=Helper
triggerall=PlayerIDExist(ID)
triggerall=name="Phantom Mizuchi Abyss"&&numenemy
triggerall=!(enemy(0),alive||enemy(numenemy>1),alive)
trigger1=!ishelper&&(var(0)&128)&&PlayerIDExist(var(22))
trigger1=PlayerID(var(22)),fvar(9)<500
trigger2=ishelper(461349666)
trigger2=(root,var(0)&128)
trigger2=fvar(9)<500
trigger3=ishelper
trigger3=!ishelper(461349666)&&(root,var(0)&128)&&PlayerIDExist(root,var(22))
trigger3=PlayerID(root,var(22)),fvar(9)<500
name="pause-reset"
id=123456
pos=0,0
postype=p1
stateno=123456
Helpertype=player
keyctrl=0
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[State ]
type=Helper
triggerall=PlayerIDExist(ID)
triggerall=name="Phantom Mizuchi Abyss"&&numenemy
triggerall=!(enemy(0),alive||enemy(numenemy>1),alive)
trigger1=!ishelper&&(var(0)&128)&&PlayerIDExist(var(22))
trigger1=PlayerID(var(22)),fvar(9)<500
trigger2=ishelper(461349666)
trigger2=(root,var(0)&128)
trigger2=fvar(9)<500
trigger3=ishelper
trigger3=!ishelper(461349666)&&(root,var(0)&128)&&PlayerIDExist(root,var(22))
trigger3=PlayerID(root,var(22)),fvar(9)<500
name="pause-reset"
id=123456
pos=0,0
postype=p1
stateno=123456
Helpertype=player
keyctrl=0
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[State ]
type=Helper
triggerall=PlayerIDExist(ID)
triggerall=name="Phantom Mizuchi Abyss"&&numenemy
triggerall=!(enemy(0),alive||enemy(numenemy>1),alive)
trigger1=!ishelper&&(var(0)&128)&&PlayerIDExist(var(22))
trigger1=PlayerID(var(22)),fvar(9)<500
trigger2=ishelper(461349666)
trigger2=(root,var(0)&128)
trigger2=fvar(9)<500
trigger3=ishelper
trigger3=!ishelper(461349666)&&(root,var(0)&128)&&PlayerIDExist(root,var(22))
trigger3=PlayerID(root,var(22)),fvar(9)<500
name="pause-reset"
id=123456
pos=0,0
postype=p1
stateno=123456
Helpertype=player
keyctrl=0
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[State ]
type=Helper
triggerall=PlayerIDExist(ID)
triggerall=name="Phantom Mizuchi Abyss"&&numenemy
triggerall=!(enemy(0),alive||enemy(numenemy>1),alive)
trigger1=!ishelper&&(var(0)&128)&&PlayerIDExist(var(22))
trigger1=PlayerID(var(22)),fvar(9)<500
trigger2=ishelper(461349666)
trigger2=(root,var(0)&128)
trigger2=fvar(9)<500
trigger3=ishelper
trigger3=!ishelper(461349666)&&(root,var(0)&128)&&PlayerIDExist(root,var(22))
trigger3=PlayerID(root,var(22)),fvar(9)<500
name="pause-reset"
id=123456
pos=0,0
postype=p1
stateno=123456
Helpertype=player
keyctrl=0
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[State ]
type=Helper
triggerall=PlayerIDExist(ID)
triggerall=name="Phantom Mizuchi Abyss"&&numenemy
triggerall=!(enemy(0),alive||enemy(numenemy>1),alive)
trigger1=!ishelper&&(var(0)&128)&&PlayerIDExist(var(22))
trigger1=PlayerID(var(22)),fvar(9)<500
trigger2=ishelper(461349666)
trigger2=(root,var(0)&128)
trigger2=fvar(9)<500
trigger3=ishelper
trigger3=!ishelper(461349666)&&(root,var(0)&128)&&PlayerIDExist(root,var(22))
trigger3=PlayerID(root,var(22)),fvar(9)<500
name="pause-reset"
id=123456
pos=0,0
postype=p1
stateno=123456
Helpertype=player
keyctrl=0
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[State ]
type=Helper
triggerall=PlayerIDExist(ID)
triggerall=name="Phantom Mizuchi Abyss"&&numenemy
triggerall=!(enemy(0),alive||enemy(numenemy>1),alive)
trigger1=!ishelper&&(var(0)&128)&&PlayerIDExist(var(22))
trigger1=PlayerID(var(22)),fvar(9)<500
trigger2=ishelper(461349666)
trigger2=(root,var(0)&128)
trigger2=fvar(9)<500
trigger3=ishelper
trigger3=!ishelper(461349666)&&(root,var(0)&128)&&PlayerIDExist(root,var(22))
trigger3=PlayerID(root,var(22)),fvar(9)<500
name="pause-reset"
id=123456
pos=0,0
postype=p1
stateno=123456
Helpertype=player
keyctrl=0
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[State ]
type=Helper
triggerall=PlayerIDExist(ID)
triggerall=name="Phantom Mizuchi Abyss"&&numenemy
triggerall=!(enemy(0),alive||enemy(numenemy>1),alive)
trigger1=!ishelper&&(var(0)&128)&&PlayerIDExist(var(22))
trigger1=PlayerID(var(22)),fvar(9)<500
trigger2=ishelper(461349666)
trigger2=(root,var(0)&128)
trigger2=fvar(9)<500
trigger3=ishelper
trigger3=!ishelper(461349666)&&(root,var(0)&128)&&PlayerIDExist(root,var(22))
trigger3=PlayerID(root,var(22)),fvar(9)<500
name="pause-reset"
id=123456
pos=0,0
postype=p1
stateno=123456
Helpertype=player
keyctrl=0
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[State ]
type=Helper
triggerall=PlayerIDExist(ID)
triggerall=name="Phantom Mizuchi Abyss"&&numenemy
triggerall=!(enemy(0),alive||enemy(numenemy>1),alive)
trigger1=!ishelper&&(var(0)&128)&&PlayerIDExist(var(22))
trigger1=PlayerID(var(22)),fvar(9)<500
trigger2=ishelper(461349666)
trigger2=(root,var(0)&128)
trigger2=fvar(9)<500
trigger3=ishelper
trigger3=!ishelper(461349666)&&(root,var(0)&128)&&PlayerIDExist(root,var(22))
trigger3=PlayerID(root,var(22)),fvar(9)<500
name="pause-reset"
id=123456
pos=0,0
postype=p1
stateno=123456
Helpertype=player
keyctrl=0
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[State ]
type=Helper
triggerall=PlayerIDExist(ID)
triggerall=name="Phantom Mizuchi Abyss"&&numenemy
triggerall=!(enemy(0),alive||enemy(numenemy>1),alive)
trigger1=!ishelper&&(var(0)&128)&&PlayerIDExist(var(22))
trigger1=PlayerID(var(22)),fvar(9)<500
trigger2=ishelper(461349666)
trigger2=(root,var(0)&128)
trigger2=fvar(9)<500
trigger3=ishelper
trigger3=!ishelper(461349666)&&(root,var(0)&128)&&PlayerIDExist(root,var(22))
trigger3=PlayerID(root,var(22)),fvar(9)<500
name="pause-reset"
id=123456
pos=0,0
postype=p1
stateno=123456
Helpertype=player
keyctrl=0
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[State ]
type=Helper
triggerall=PlayerIDExist(ID)
triggerall=name="Phantom Mizuchi Abyss"&&numenemy
triggerall=!(enemy(0),alive||enemy(numenemy>1),alive)
trigger1=!ishelper&&(var(0)&128)&&PlayerIDExist(var(22))
trigger1=PlayerID(var(22)),fvar(9)<500
trigger2=ishelper(461349666)
trigger2=(root,var(0)&128)
trigger2=fvar(9)<500
trigger3=ishelper
trigger3=!ishelper(461349666)&&(root,var(0)&128)&&PlayerIDExist(root,var(22))
trigger3=PlayerID(root,var(22)),fvar(9)<500
name="pause-reset"
id=123456
pos=0,0
postype=p1
stateno=123456
Helpertype=player
keyctrl=0
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[State ]
type=Helper
triggerall=PlayerIDExist(ID)
triggerall=name="Phantom Mizuchi Abyss"&&numenemy
triggerall=!(enemy(0),alive||enemy(numenemy>1),alive)
trigger1=!ishelper&&(var(0)&128)&&PlayerIDExist(var(22))
trigger1=PlayerID(var(22)),fvar(9)<500
trigger2=ishelper(461349666)
trigger2=(root,var(0)&128)
trigger2=fvar(9)<500
trigger3=ishelper
trigger3=!ishelper(461349666)&&(root,var(0)&128)&&PlayerIDExist(root,var(22))
trigger3=PlayerID(root,var(22)),fvar(9)<500
name="pause-reset"
id=123456
pos=0,0
postype=p1
stateno=123456
Helpertype=player
keyctrl=0
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[State ]
type=Helper
triggerall=PlayerIDExist(ID)
triggerall=name="Phantom Mizuchi Abyss"&&numenemy
triggerall=!(enemy(0),alive||enemy(numenemy>1),alive)
trigger1=!ishelper&&(var(0)&128)&&PlayerIDExist(var(22))
trigger1=PlayerID(var(22)),fvar(9)<500
trigger2=ishelper(461349666)
trigger2=(root,var(0)&128)
trigger2=fvar(9)<500
trigger3=ishelper
trigger3=!ishelper(461349666)&&(root,var(0)&128)&&PlayerIDExist(root,var(22))
trigger3=PlayerID(root,var(22)),fvar(9)<500
name="pause-reset"
id=123456
pos=0,0
postype=p1
stateno=123456
Helpertype=player
keyctrl=0
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[State ]
type=Helper
triggerall=PlayerIDExist(ID)
triggerall=name="Phantom Mizuchi Abyss"&&numenemy
triggerall=!(enemy(0),alive||enemy(numenemy>1),alive)
trigger1=!ishelper&&(var(0)&128)&&PlayerIDExist(var(22))
trigger1=PlayerID(var(22)),fvar(9)<500
trigger2=ishelper(461349666)
trigger2=(root,var(0)&128)
trigger2=fvar(9)<500
trigger3=ishelper
trigger3=!ishelper(461349666)&&(root,var(0)&128)&&PlayerIDExist(root,var(22))
trigger3=PlayerID(root,var(22)),fvar(9)<500
name="pause-reset"
id=123456
pos=0,0
postype=p1
stateno=123456
Helpertype=player
keyctrl=0
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[State ]
type=Helper
triggerall=PlayerIDExist(ID)
triggerall=name="Phantom Mizuchi Abyss"&&numenemy
triggerall=!(enemy(0),alive||enemy(numenemy>1),alive)
trigger1=!ishelper&&(var(0)&128)&&PlayerIDExist(var(22))
trigger1=PlayerID(var(22)),fvar(9)<500
trigger2=ishelper(461349666)
trigger2=(root,var(0)&128)
trigger2=fvar(9)<500
trigger3=ishelper
trigger3=!ishelper(461349666)&&(root,var(0)&128)&&PlayerIDExist(root,var(22))
trigger3=PlayerID(root,var(22)),fvar(9)<500
name="pause-reset"
id=123456
pos=0,0
postype=p1
stateno=123456
Helpertype=player
keyctrl=0
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[State ]
type=Helper
triggerall=PlayerIDExist(ID)
triggerall=name="Phantom Mizuchi Abyss"&&numenemy
triggerall=!(enemy(0),alive||enemy(numenemy>1),alive)
trigger1=!ishelper&&(var(0)&128)&&PlayerIDExist(var(22))
trigger1=PlayerID(var(22)),fvar(9)<500
trigger2=ishelper(461349666)
trigger2=(root,var(0)&128)
trigger2=fvar(9)<500
trigger3=ishelper
trigger3=!ishelper(461349666)&&(root,var(0)&128)&&PlayerIDExist(root,var(22))
trigger3=PlayerID(root,var(22)),fvar(9)<500
name="pause-reset"
id=123456
pos=0,0
postype=p1
stateno=123456
Helpertype=player
keyctrl=0
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[State ]
type=statetypeset
triggerall=!ishelper&&name="Phantom Mizuchi Abyss"
trigger1=roundstate<2&&(var(0)&524288)
trigger2=palno=11
movetype=A
[State ];J?
type=selfstate
triggerall=!ishelper
triggerall=var(57)!=5150
triggerall=var(7)=0
trigger1=(var(0)&32)=0
trigger1=var(0):=(var(0)|32)||1
trigger2=numhelper=0
value=var(10):=1+(var(11):=0)
[State ]
type=lifeset
triggerall=!ishelper&&name="Phantom Mizuchi Abyss"
trigger1=numhelper(461349666)=0
value=lifemax
ignorehitpause=1
[State ];i̐E
type=SelfState
triggerall=!ishelper
triggerall=palno=11||var(57)!=5150;̔skfƔsk2Rڂ?O?h˓
trigger1=roundstate>1
trigger1=PlayerIDExist(var(22))=0
trigger1=time>0||var(26)<-1;ꂪKFMłCg΂?O?h˓
trigger2=roundstate<2&&(life<1||alive=0||lose||loseko)
trigger3=var(7)!=0||palno=11
trigger4=palno=12&&(alive=0||lose||loseko)
trigger4=(var(0)&512)=0;I?̌𔭓ĂȂ
trigger5=roundstate=2
trigger5=PlayerIDExist(var(23))
trigger5=PlayerID(var(23)),gethitvar(damage)!=[1,lifemax*0.9]
trigger5=life<1
trigger5=(var(0)&512)=0
trigger6=movereversed||gethitvar(damage)!=0||gethitvar(fall.damage)!=0
trigger6=(var(0)&512)=0
trigger7=palno=12&&(life<1||alive=0||lose||loseko)
trigger7=PlayerIDExist(var(22))
trigger7=PlayerID(var(22)),sysvar(4)!=2000
trigger7=(var(0)&512)=0
value=var(10):=30063+(var(11):=0)+0*(var(7):=(var(7)|1))
ignorehitpause=1
[State ]
type=Helper
triggerall=PlayerIDExist(ID)
triggerall=!ishelper&&name="Phantom Mizuchi Abyss"
trigger1=numhelper(99000)=0
trigger1=var(59)=0
trigger1=ctrl||(roundstate=1&&numhelper(461349666))
name="AI-switch"
id=99000
pos=0,0
postype=p1
stateno=5150
Helpertype=player
keyctrl=1
ownpal=1
pausemovetime=2147483647
supermovetime=2147483647
ignorehitpause=1
[State ]
type=assertspecial
trigger1=!ishelper&&name="Phantom Mizuchi Abyss"
flag=noautoturn
ignorehitpause=1
[State ];X̋
type=varset
triggerall=!ishelper&&name="Phantom Mizuchi Abyss"
trigger1=numenemy=1
trigger2=numenemy=2
trigger2=enemynear(0),alive
fvar(0)=abs(pos x-enemynear,pos x)*ifelse(frontedgedist<ifelse((facing=enemynear,facing),(enemynear,frontedgedist),(enemynear,backedgedist)),-1,1)
ignorehitpause=1
[State ]
type=varset
triggerall=!ishelper&&name="Phantom Mizuchi Abyss"
trigger1=numenemy=2
trigger1=!enemynear(0),alive
fvar(0)=abs(pos x-enemynear(1),pos x)*ifelse(frontedgedist<ifelse((facing=enemynear(1),facing),(enemynear(1),frontedgedist),(enemynear(1),backedgedist)),-1,1)
ignorehitpause=1
[State ];Y̋
type=varset
triggerall=!ishelper&&name="Phantom Mizuchi Abyss"
trigger1=numenemy=1
trigger2=numenemy=2
trigger2=enemynear(0),alive
fvar(1)=(enemynear,pos y)-pos y
ignorehitpause=1
[State ]
type=varset
triggerall=!ishelper&&name="Phantom Mizuchi Abyss"
trigger1=numenemy=2
trigger1=!enemynear(0),alive
fvar(1)=(enemynear(1),pos y)-pos y
ignorehitpause=1
[State ];time=0
type=varset
triggerall=!ishelper
trigger1=var(10)=40&&anim!=40
trigger2=(var(10)=[10,12])&&anim!=var(10)
trigger3=var(10)=52&&anim!=47
var(11)=0
ignorehitpause=1
[State ];ctrl=0΍
type=ctrlset
triggerall=!ishelper&&name="Phantom Mizuchi Abyss"
triggerall=(var(0)&4);tCOh?
trigger1=var(10)=0
trigger2=var(10)=20
trigger3=var(10)=[10,12]
trigger4=var(10)=[50,52]
value=1
ignorehitpause=1
[State ];ŕȂ
type=assertspecial
trigger1=1
flag=nowalk
ignorehitpause=1
[State ]
type=varset
triggerall=!ishelper&&name="Phantom Mizuchi Abyss"
trigger1=(var(0)&4096)
var(0)=(var(0)^4096)
ignorehitpause=1
[State ];ctrl+Ih?ŃWvȂłႪ܂Ȃ
type=selfstate
triggerall=!ishelper&&name="Phantom Mizuchi Abyss"
triggerall=(var(0)&512)=0
trigger1=sysvar(2)=0
trigger2=stateno=0&&var(11)>1&&var(10)>0
trigger3=var(10)!=461349666
trigger3=stateno!=461349666
trigger3=stateno!=var(10)
value=var(10)+0*(var(0):=(var(0)|4096))
ignorehitpause=1
